
Ray 3.2 AI
Direct any frame. Finish every cut.
About Ray 3.2 AI
Ray 3.2 AI is an independent third-party interface to Luma AI Ray 3.2, not Luma's own product, and the site says so plainly in its own FAQ. What it sells is browser access to the model without a GPU, an install, or a Luma account, paid for with one-time credit packs rather than a subscription. That framing matters before you read anything else here: the model is Luma's, the storefront is not, and it carries no affiliation with or endorsement by Luma AI, Inc.
Two capabilities separate it from the wall of text-to-video sites that all wrap the same handful of models. The first is frame-level control: you can place up to 16 keyframes inside a single clip, deciding where a visual shift lands and how each beat resolves, instead of writing one prompt and accepting whatever the model returns. The second is the output format. Ray 3.2 generates real 16-bit HDR colour rather than a filter applied afterwards, and exports EXR in the ACES2065-1 colour space, which drops straight into Nuke or DaVinci Resolve without a conversion step. That combination is aimed squarely at people whose work continues after the generation finishes, which is not who most of this category is built for. Worth knowing on pricing: credit packs are one-time purchases that do not expire and are only deducted on a successful generation, new accounts get some free credits to try it, and there is a stated 7-day refund policy. There is no free tier beyond those signup credits.
Pick one of four workflows first, since the same model covers all of them: text-to-video from a written description, image-to-video to animate a single still, video edit (Modify Video V2) to restyle existing footage, or reframe to change aspect ratio. Which one you choose depends entirely on what you already have.
Write the prompt or upload the source. For text-to-video the site advises describing subject, motion, camera, lighting and mood in detail rather than naming a subject alone. Image uploads accept JPG, PNG or WEBP up to 10MB; video uploads accept MP4, MOV or WMV.
Set resolution and duration. Options run 540p, 720p and 1080p, and text-to-video and image-to-video produce 5 or 10 second clips, while Modify Video handles up to 20 seconds and reframe accepts sources up to 12 seconds. Credits scale with resolution: 4 credits per second at 540p, 9 at 720p and 18 at 1080p. The recommended pattern is to validate a prompt cheaply at 540p and only step up to 1080p for the final render, which is the difference between a few credits and most of a pack.
Generate and download as MP4, HDR, or 16-bit EXR, ready for a timeline, a comp, or a social publish.
- •Up to 16 keyframes per clip - Direct where each visual change lands inside a single generation rather than hoping one prompt produces the beat structure you wanted.
- •Native 16-bit HDR with EXR export - Real HDR colour generated by the model, exported in ACES2065-1 (AP0) for Nuke, DaVinci Resolve or any VFX pipeline, not an SDR render with a look applied on top.
- •Four workflows on one model - Text-to-video, image-to-video, Modify Video V2 restyling and aspect ratio reframing, covering the production chain without moving between tools or accounts.
- •Motion-preserving video edit - Modify Video V2 transforms an existing clip from a text prompt while keeping the original motion, timing and performance intact, which is what makes character swaps and environment changes usable rather than a re-roll.
- •Multi-subject and face tracking - Holds consistency across multiple characters in a scene, with facial performance tracking for up to 8 faces.
- •One-time credit packs, no subscription - Credits never expire, are only deducted on a successful generation, and every tier reaches the same features and the same 1080p HDR output. Higher tiers buy better per-credit value and faster processing, not more capability.
- •Commercial use included - Generated video is cleared for advertising, marketing, client work and distribution on every tier.
Post and VFX people are the clearest fit, and the EXR and ACES export is why. If the generated clip is an element that still has to be graded, comped or cut against real footage, an 8-bit MP4 is a dead end and this is not. Everyone else in this category ships MP4 and stops.
Advertising and content teams making campaign variants get the most from Modify Video V2 and reframe: one approved master clip becomes a set of localised or product-swapped versions with the motion and timing preserved, which is the expensive part of doing it by hand. Storyboard artists and concept teams get fast previsualisation at 540p for a few credits per clip.
Anyone evaluating Luma Ray 3.2 without wanting a GPU, an install, or a subscription commitment can buy a $9.90 pack and stop there. Be clear about what you are buying, though: this is a reseller interface, your account and support relationship are with ray32.net rather than with Luma, and if you want first-party terms, billing or roadmap access you should go to Luma directly.
Pricing
One time purchase, not a subscription
- Starter$9.90 once
- Pro$29.90 once
- Scale$49.90 once
- Max$99.90 once
From the vendor pricing page, 2026-09-22













